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- #define DEBUG
- #ifdef DEBUG
- #define D(a) kprintf a
- #else
- #define D(a)
- #endif
- #include <exec/types.h>
- #include <dos/rdargs.h>
- #include <graphics/rastport.h>
- #include <intuition/intuition.h>
- #include "libraries/diskfonttag.h"
- #include "libraries/glyph.h"
-
- #include <clib/exec_protos.h>
- #include <clib/dos_protos.h>
- #include <clib/graphics_protos.h>
- #include <clib/intuition_protos.h>
- #include <clib/utility_protos.h>
- #include "clib/bullet_protos.h"
- #include <pragmas/exec_pragmas.h>
- #include <pragmas/dos_pragmas.h>
- #include <pragmas/graphics_pragmas.h>
- #include <pragmas/intuition_pragmas.h>
- #include <pragmas/utility_pragmas.h>
- #include "pragmas/bullet_pragmas.h"
-
- #include <math.h>
- #include <string.h>
- #undef strchr
- #undef strcmp
- #undef strcpy
- #undef strrchr
- #undef memset
-
- extern struct Library *SysBase;
- extern struct Library *DOSBase;
-
- #define TEMPLATE "NAME,DPIX/N,DPIY/N,DOTPX/N,DOTPY/N"
-
- #define O_NAME 0
- #define O_DPIX 1
- #define O_DPIY 2
- #define O_DOTPX 3
- #define O_DOTPY 4
- #define O_COUNT 5
-
- #define U_DPI 0
- #define U_DOTP 1
- #define U_COUNT 2
-
- #define MAXFILESIZE 4000
-
- struct Library *GfxBase = 0;
- struct Library *IntuitionBase = 0;
- struct Library *UtilityBase = 0;
- struct RDArgs *RDArgs = 0;
- BPTR OTFile = 0;
- struct Library *BulletBase = 0;
- struct GlyphEngine *GlyphEngine = 0;
- struct TagItem OTags[MAXFILESIZE/sizeof(struct TagItem)];
- struct TagItem UTags[U_COUNT+1] = {
- { OT_DeviceDPI, 0x00480048 },
- { OT_DotSize, 0x00640064 },
- { TAG_DONE, 0 }
- };
-
- #define X2 640
- #define Y2 400
- #define CX (X2/2)
- #define CY (Y2/2)
- struct Window *Window = 0;
- struct IntuiMessage *IM;
- PLANEPTR Template = 0;
-
- void
- endGame(format, arg1, arg2, arg3, arg4)
- char *format, *arg1, *arg2, *arg3, *arg4;
- {
- if (format) {
- D((format, arg1, arg2, arg3, arg4));
- printf(format, arg1, arg2, arg3, arg4);
- }
- if (Template)
- FreeRaster(Template, X2, Y2);
- if (Window)
- CloseWindow(Window);
- if (GlyphEngine)
- CloseEngine(GlyphEngine);
- if (BulletBase)
- CloseLibrary(BulletBase);
- if (OTFile)
- Close(OTFile);
- if (RDArgs)
- FreeArgs(RDArgs);
- if (UtilityBase)
- CloseLibrary(UtilityBase);
- if (IntuitionBase)
- CloseLibrary(IntuitionBase);
- if (GfxBase)
- CloseLibrary(GfxBase);
- if (format)
- exit(5);
- exit(0);
- }
-
-
- struct Window *
- myOpenWindowTags(tag)
- LONG tag;
- {
- return(OpenWindowTagList(0, (struct TagItem *) &tag));
- }
-
-
- ULONG
- setInfo(ge, tag)
- struct GlyphEngine *ge;
- LONG tag;
- {
- return(SetInfoA(ge, (struct TagItem *) &tag));
- }
-
- ULONG
- obtainInfo(ge, tag)
- struct GlyphEngine *ge;
- LONG tag;
- {
- return(ObtainInfoA(ge, (struct TagItem *) &tag));
- }
-
- ULONG
- releaseInfo(ge, tag)
- struct GlyphEngine *ge;
- LONG tag;
- {
- return(ReleaseInfoA(ge, (struct TagItem *) &tag));
- }
-
- void
- main()
- {
- struct GlyphMap *glyph;
- ULONG error, *options[O_COUNT], result;
- int i, x, y, dx, dy;
- UWORD chId;
- char pathStore[256], *filePath, *s;
-
- D(("Test\nOpenLibrarys..."));
- GfxBase = OpenLibrary("graphics.library", 0);
- if (!GfxBase)
- endGame("ERROR: cannot open \"graphics.library\"\n");
- IntuitionBase = OpenLibrary("intuition.library", 0);
- if (!IntuitionBase)
- endGame("ERROR: cannot open \"intuition.library\"\n");
- UtilityBase = OpenLibrary("utility.library", 0);
- if (!UtilityBase)
- endGame("ERROR: cannot open \"utility.library\"\n");
-
- D(("ReadArgs..."));
- memset(options, 0, sizeof(options));
- RDArgs = ReadArgs(TEMPLATE, (LONG *) options, 0);
- if (!RDArgs)
- endGame("ERROR: invalid arguments\n");
-
- D((" .\n"));
- /* generate .otag file path */
- strcpy(pathStore, "FONTS:");
- filePath = pathStore+6;
- if (options[0])
- strcpy(filePath, (char *) options[O_NAME]);
- else
- strcpy(filePath, "CGTimes.font");
- s = strrchr(filePath, '.');
- if ((s == 0) || (strcmp(s, ".font")))
- endGame("ERROR: NAME not .font name\n");
-
- strcpy(s, OTSUFFIX);
-
- D((".otag file \"%s\"\n", filePath));
- /* open .otag file */
- OTFile = Open(filePath, MODE_OLDFILE);
- if (!OTFile) {
- if (!strchr(filePath, ':')) {
- filePath = pathStore;
- OTFile = Open(filePath, MODE_OLDFILE);
- }
- }
-
- if (!OTFile)
- endGame("no font file \"%s\"\n", filePath);
-
- strcpy(s, ".font");
- D((".font file \"%s\"\n", filePath));
-
- /* read and verify the .otag */
- if (Read(OTFile, OTags, sizeof(struct TagItem)) != sizeof(struct TagItem))
- endGame("OTFile read fail (8 bytes)\n");
-
- if (OTags[0].ti_Tag != OT_FileIdent)
- endGame(".otag first tag $%lx, not $%lx\n", OTags[0].ti_Tag,
- OT_FileIdent);
-
- Seek(OTFile, 0, OFFSET_END);
- if (Seek(OTFile, 0, OFFSET_BEGINNING) != OTags[0].ti_Data)
- endGame(".otag file size wrong\n");
-
- if (OTags[0].ti_Data > MAXFILESIZE)
- endGame(".otag file size %ld larger than program maximum %ld\n",
- OTags[0].ti_Data, MAXFILESIZE);
-
- /* this is a valid .otag file header, read it */
- if (Read(OTFile, OTags, OTags[0].ti_Data) != OTags[0].ti_Data)
- endGame(".otag read failure\n");
-
- /* patch indirect pointers */
- for (i = 0; i < OTags[0].ti_Data/sizeof(struct TagItem); i++) {
- if (OTags[i].ti_Tag == TAG_DONE)
- break;
- if (OTags[i].ti_Tag & OT_Indirect)
- OTags[i].ti_Data += (ULONG) OTags;
- }
-
- /* ensure the associated glyph library is open */
- /* get the library name */
- s = (char *) GetTagData(OT_Engine, 0, OTags);
- if (!s)
- endGame("no OT_Engine tag\n");
-
- if (strcmp(s, "bullet"))
- endGame("OT_Engine not \"bullet\" but \"%s\"\n", s);
-
- BulletBase = OpenLibrary("bullet.library", 0);
- if (!BulletBase)
- endGame("OpenLibrary \"bullet.library\" failed\n");
-
- GlyphEngine = OpenEngine();
-
- if (!GlyphEngine)
- endGame("OpenEngine failed\n");
-
- error = setInfo(GlyphEngine, OT_OTagPath, filePath, TAG_DONE);
- if (error)
- endGame("setInfo(OTagPath) error %ld\n", error);
-
- error = setInfo(GlyphEngine, OT_OTagList, OTags, TAG_DONE);
- if (error)
- endGame("setInfo(OTagList) error %ld\n", error);
-
- /* modify environment from .otag */
- if (result = GetTagData(OT_DeviceDPI, 0, OTags))
- UTags[U_DPI].ti_Data = result;
- if (result = GetTagData(OT_DotSize, 0, OTags))
- UTags[U_DOTP].ti_Data = result;
-
- /* modify environment from parameters */
- if (options[O_DPIX] && options[O_DPIY])
- UTags[U_DPI].ti_Data = (*options[O_DPIX]<<16) | *options[O_DPIY];
- if (options[O_DOTPX] && options[O_DOTPY])
- UTags[U_DOTP].ti_Data = (*options[O_DOTPX]<<16) | *options[O_DOTPY];
-
- if (error = SetInfoA(GlyphEngine, UTags))
- endGame("setInfo(UTags) error %ld\n", error);
- if (error = setInfo(GlyphEngine, OT_PointHeight, 0x00140000, TAG_DONE))
- endGame("setInfo(20 points) failed %ld\n", error);
-
- Window = myOpenWindowTags(
- WA_Left, 0,
- WA_Top, 0,
- WA_Width, X2,
- WA_Height, Y2,
- WA_IDCMP, CLOSEWINDOW,
- WA_CloseGadget, TRUE,
- WA_Title, "Strikefont",
- TAG_DONE);
-
- if (!Window)
- endGame("OpenWindow failed\n");
-
- Template = AllocRaster(X2, Y2);
- if (!Template)
- endGame("AllocRaster failed\n");
-
- x = 4;
- y = 30;
- chId = 0;
- SetAPen(Window->RPort, 1);
- SetDrMd(Window->RPort, JAM1);
- do {
- do {
- if (chId == 0x3000)
- chId = 0xe800;
- if (error = setInfo(GlyphEngine, OT_GlyphCode, chId++, TAG_DONE))
- endGame("setInfo() failed %ld\n", error);
- if (!obtainInfo(GlyphEngine, OT_GlyphMap, &glyph, TAG_DONE)) {
- for (i = (glyph->glm_BMRows*glyph->glm_BMModulo/4) - 1;
- i >= 0; i--)
- ((ULONG *) Template)[i] = ((ULONG *) glyph->glm_BitMap)[i];
- dx = x - glyph->glm_X0 + glyph->glm_BlackLeft;
- dy = y - glyph->glm_Y0 + glyph->glm_BlackTop;
- BltTemplate(((char *) Template)+
- (glyph->glm_BlackTop*glyph->glm_BMModulo)+
- ((glyph->glm_BlackLeft/16)*2), glyph->glm_BlackLeft&0xf,
- glyph->glm_BMModulo, Window->RPort, dx, dy,
- glyph->glm_BlackWidth, glyph->glm_BlackHeight);
- releaseInfo(GlyphEngine, OT_GlyphMap, glyph, TAG_DONE);
- x += glyph->glm_X1-glyph->glm_X0;
- }
- }
- while (x < 620);
- x = 4;
- y += 20;
- }
- while (y < 390);
-
- D(("done w/ strikefont.\n"));
- D(("UserPort $%lx\n", Window->UserPort));
- /* wait until done before returning */
- for (;;) {
- while (IM = (struct IntuiMessage *) GetMsg(Window->UserPort)) {
- D(("IM Class $%08lx\n", IM->Class));
- if (IM->Class & CLOSEWINDOW) {
- D(("CLOSEWINDOW\n"));
- endGame(0);
- }
- ReplyMsg((struct Message *) IM);
- }
- D(("WaitPort..."));
- WaitPort(Window->UserPort);
- D(("WAKE!\n"));
- }
- }
-